When Do Badges Work?
It was briefly mentioned in class that the badge system was not as effective as it was predicted to be in games to encourage youth to...

Let People Enjoy Things: Immersive ARGs vs. "ARG Truthers"
It's no question that immersive ARGs require a degree of suspension of disbelief-- even the most convincing narrative can have holes...

Universal Paperclips: Play as the great beast of capitalism
During my first play-though of Universal Paperclips, I came to the realization that I was a industrial monster. What first struck me upon...
Bogost Response
While I appreciated Bogost's article on corporate attempts to use games and the nature of the word "gamification," I feel like the...

Citizenship Games: Fixing the Relationships Between Work and Play
I am going to talk about three relationships between work and play, how the different ideologies have manifested, and their impacts. The...
Gamification: a Tool Becoming Weaponized or a Weapon Already?
Ian Bogost’s article about gamification being bullshit led me to think about some of the implications of gamification. Although he...

Why ARGs Work Well...The First Time
Today’s guest lecture by Ashlyn Sparrow led me to think more about immersion and re-playability in alternate reality games. As a genre,...

Gamification and Interfaces: Universal Paperclips is Destroying Me
I am officially a victim of the digital age. Let's look at interfaces: 1. Universal Paperclips is a text-based clicker with minor...

Game Theory in Universal Paperclips
Game Theory in Universal Paperclips *Contains spoilers for Universal Paperclips As I was playing through Universal Paperclips, each of...
"Save the Date" Vs NBC's "The Good Place"
[This post contains spoilers of both things listed in the title] What is the meaning of life? How does it change if everything is...

Save the Date: Titles and Metagaming
During my first play through of Save the Date, I expected to navigate between dialogue options to assist a potentially awkward, or...
DDLC and ME!ME!ME!: How Visual Novels and Anime Undermine Healthy Relationships
As someone who had never heard of Doki Doki Literature Club before this class, playing this game was an unexpectedly wild experience. The...
DDLC, Dating Sims, and Violence
Content warning: Discussion of mental illness, self-harm, suicide, and violence, including relationship violence. For the sake of...
Making Meta From Madness: Constructing the Metagame of Competitive Pokemon
Diegetically, there are very few restrictions on elite battles in the Pokemon series. Want to compete for the title of champion with 6...
I_AM_A_HACKER and "Mettaton NEO": Ease as a form of discouragement in Save The Date and Undertale
Both a genocide run of Undertale and an exhaustive playthrough of Save the Date have at least one quality in common; discouragement of...
Reflections on the Disorienting Experience of Playing DDLC
I unfortunately couldn’t make it to class on Tuesday, and playing Doki Doki Literature Club was a very intense experience that left me...

A Problem with Let's Play Culture
Surprisingly enough, the problem I'm going to discuss is not how bad some let's players are because of some ridiculous stuff they've...
Professional Sports Turn to Esports
After the presentation this week on video game spectatorship, I read a Forbes article about how professional sports teams are beginning...
Minecraft - the online experience
My first experiences with Minecraft came when a friend gave me a cracked version of the game on a flash drive, which enabled me to play...