Failing... With Style
Ruberg brings up a great example of games that subvert the expectation of failure as a bad thing when referencing the Burnout series....
Ruberg brings up a great example of games that subvert the expectation of failure as a bad thing when referencing the Burnout series....
The game "SPENT" sets out to build empathy for the millions of Americans with limited career options. In part it succeeds, but as a game...
One topic that came up a significant amount in discussion this week was crowdfunding games, and one specific point that was brought up...
As Dyer-Witheford and de Peuter illustrate in the first chapter of Games of Empire, videogames began as a subversion of...
With our discussions this week about the roles failure can have within a game's mechanics and procedural rhetoric, I think it would be...
We've talked a lot about the impact of video games increasingly becoming more of a widely marketed and socially accepted form of media....
Now that we are all likely well into working on our final project, whether that be a game or an abstract, we are experiencing the...
Failure has such a heavy and negative connotation, and unsurprisingly so. After all, normally in life, once you fail something, you are...
We talked a decent bit in class about the variety of avatars used in Dys4ia to represent Anna Anthropy's experience as a trans woman....
I've been interested in the peculiar negative valence of queerness in the course's syllabus since we read the Whitney Pow piece on...
After Tuesday's lecture on failure in video games, I thought about some of the games I have played. A game that immediately came to mind...
I'm glad that the syllabus accidentally linked to Let's Play: Ancient Greek Punishment: Limited Edition because in my opinion, it is more...
In playing Let’s Play: Ancient Greek Punishment, I found that the message the game tries to send is somewhat unclear, and makes the...
In our week of failure, both the class and our readings talked extensively about how failure can be an important aspect of success....
During my time playing Third World Farmer, I accidently played an earlier version with slightly worse graphics. However, what really made...
The one topic I feel is a bit left out of our conversation on failure (and maybe gaming in general) is cheating. Especially when reading...
I found Ruberg’s “Playing to Lose: The Queer Art of Failing at Video Games” to be a super fascinating article, piecing together of...
The mainline Pokemon games are not difficult. You might even describe them as "big dumb baby games for big dumb babies." I know this...
Tomorrow Corporation's 2012 game Little Inferno lacks the "Game Over" screen that many gamers are familiar with, and this lack appears to...
The first time I played SPENT, I was somewhat subconsciously compelled to attempt to act in a way consistent with my personal beliefs and...