
Raising the CURTAIN on Abuse
When playing through CURTAIN yesterday, I couldn't help but feel emotional. The game uses its extremely pixelated graphics to great...
Gone Home: Uncle Oscar
Spoilers, TW: abuse/assault and homophobia A part that lingers after playing Gone Home is the embedded narrative of Uncle Oscar. Among...
Bioshocking
I think I might be getting a bit ahead of myself here considering that next weeks topic is "choice" but in class on Tuesday when we broke...
Sound in BioShock and Gone Home
BioShock used a plethora of sounds to create an eerie dystopian atmosphere. From the 1950’s music playing constantly in the background to...

Game Review: Sid Meier's Civilization VI
CW: Mental Health, Depression, Anxiety; As of the time of writing, I have 260 hours logged in Sid Meier’s Civilization VI. The majority...
Game Review: Spec Ops: The Line
Spec Ops: The Line (2012) is a third-person shooter created by Yager Development and published by 2k Games. It is a game that flew under...
Game Review: Spyro the Dragon
Spyro the Dragon, a platformer game that was first released for the original Sony Playstation, was an immensely popular and nostalgic...

Game Review: The shape you make when you want your bones to be closest to the surface
Writer, game designer, and self-dubbed “dead swamp milf,” Porpentine Charity Heartscape is known for her atmospheric hypertext narratives...
Game Review: Octopath Traveler
Octopath Traveler is 2018 JRPG published by Square Enix. In it, the player forms a party of eight distinct characters each with their own...

Who's Narrative Does Gone Home Capture?
I’d like to expand on the comments regarding narrative in Gone Home by posing the question: who’s narrative is this? One might say that...

FPS: Address and Information
In class we discussed a lot of ways in which the first-person perspective engages the player, specifically in relation to realism and...

Game Review: What Remains of Edith Finch
Released in 2017 by Giant Sparrow, What Remains of Edith Finch is a walking simulator not dissimilar to Gone Home. Like Gone Home, What...

Game Review: Garry's Mod
In 2004, escapism was being mass-produced by a diligent army of online role-players. The past year had witnessed the launch of some...
Gone Home as Narrative Space
While playing Gone Home over the weekend, my roommate walked into my room to ask me what I was doing. I explained that I was playing a...
Gone Home's Atmosphere
Content warning: Self-harm mention I remember back when Gone Home was released that I had avoided it because of its initial impression....

Re-Playing Gone Home
This is my second time playing Gone Home. Steam says I last played the game in September 2014, so it’s been four years since I had...
Exploring the problems with empathy games
I read Liz Ryerson’s article before I played Problem Attic and consequently interpreted the game in a specific way. While playing the...

Progression Gameplay, Completionism, and Ableism in Braid
From their colorful, E-rated franchises to their "easy to learn and difficult to master" game mechanics, Nintendo has been known for...
Game Review: NBA Street Vol. 2
Quite possibly the greatest basketball video game of all time (90% on GameRankings and 90/100 on Metacritic), NBA Street Vol. 2 (released...