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Wicked Problems in SOMA

Created by half the development team behind Amnesia: The Dark Descent, SOMA is a horror stealth game and a narratively intense...

Bioshock and FPS Violence

This week, we talked in class about games like Bioshock and Gone Home from the perspective of control. While we thoroughly explored the...

Deafness and Gaming

After Thursday's presentation on disabilities and gaming, I read an article in the Daily Dot (https://www.dailydot.com/parsec/deaf-gamers...

Trapped as Ally in Curtain

When I played Curtain, I was struck by the pixelated bright-colored art style. It made the environment difficult to make out and actually...

Game Review: Overwatch

AAA first person shooters have evolved in recent years to include distinct characters with unique gameplay abilities. While the idea has...

Game Review: Luigi's Mansion (GCN)

Few video games in the Super Mario franchise present as strong of a divergence from the typical Mario title as Luigi’s Mansion (2001) for...

Game Review: Strife

Strife: Quest for the Sigil, originally released in 1996 by Rogue Entertainment, and re-released under the name The Original Strife:...

Game Review: Dead Cells

Dead Cells (2018) is a Rogue-lite Metroidvania game developed and published by Motion Twin. It already says quite a bit about the game's...

Game Review: Oxenfree

The creators of Oxenfree wanted to create a story-driven game that allowed “players to interact with stories in ways that other studios...

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