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Characters & Relationships in ASMR

I spend a lot of time thinking about ASMR and the fictions it creates and the relationships it stages, all of which we didn’t really have...

Beyond Cauliflower

In “Are Some Things Unrepresentable?” Galloway articulates two theses about networks: “Data have no necessary visual form” and “only one...

"In the Eyes of the Animal"

I’d like to go a bit more in-depth with the usage of VR with the environment presented by Marshmallow Laser Feast. Marshmallow Laser...

Thoughts on Genre

It seemed like several of us were working in our presentations to define the boundaries around genre. So I want to expand on the one...

Considering Sex and Gender in ASMR

In researching and exploring ASMR, I became intrigued by its relationship to sexuality and the apparent gendered and racialized aspects...

on wonder

As a young teenager, I was not athletic or otherwise cool by any metric of the term relevant to that moment. To the extent that I was...

Is There Something Orientalist About Wonder?

This is meant to be a moment to consider Journey’s relationship to Orientalism, not as a critique of the game, but as an analysis of how...

mark as unread

In his discussion of GIF exchanges in instant message conversations, James Hodge remarks that “receiving a text message with a reaction...

The Embedded Narratives of Horror Games

Playing Gone Home this week and discussing other “walking simulator” games such as Dear Esther has kept me thinking about the role of...

Digital Spaces: A Looking Glass?

In our readings for last week, I was particularly struck by Murray’s (1997) subsection on digital environments as being spatial. She...

D&D in a Digital Age

The pieces by Henry Jenkins and Janet Murray that we read this week, “Game Design as Narrative Architecture” and “From Additive to...

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